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I really wanna try Marvel Method-ing a short 5-page comic or something
For the Livestream: Perhaps Lady Windimire and the Do-Bot from Underground, and Queen Zorabel from StC. (I'm not sure what species Windimire and Zorabel are meant to be, though Zorabel could just be a human) There's also probably quite a few AoStH background characters whose redesigns could be a serious challenge. ~RADIX
Well you certainly don’t pull your punches, do you? Underground and StC have some of my favourite designs that are unmistakeably un-SEGASonic. Not sure about AoSTH overall though. But yeah, those are a good idea.
I’m curious after that last Ask. Gimme Sonic characters you think are absolutely irreconciliable with the SEGASonic style and then come, assuming everything goes okay, watch me struggle live to make something out of them.
When Superman and Batman came to Japan, it was right after the war, right? Together with the G.I.s. In other words, our height and theirs was completely different. We were totally overwhelmed physically, and got this complex about being unable to compete with White people. It was just then that Superman arrived, the White man’s representative, and I thought who the hell does he think he is? And then Lois Lane, the classic American beauty. Even her outfit and her makeup were like a foreign woman’s. Of course today Japanese make themselves up more like foreigners than foreigners do. Ha ha ha.
But at the time, everyone in Superman looked like an alien from another planet. Compared with that, Mickey Mouse was just an animal, and so was easier to use. That’s the side I got consumed with. So just maybe, had I felt more in common with Superman, my drawing style would have been different.
You know a lot about SEGA-izing characters from non-game media, so out of curiosity: are there any designs that you think simply cannot be SEGA-ized without throwing out just about everything about the original? ~RADIX
Well you see, I think the key here is that when I do SEGASonic designs, I ignore anything post Project Sonic, meaning I mostly base myself as “would this design fit in the artwork for Sonic Screensaver”. My logic is that if you make your design work as a classic design, then you just stretch it a bit and it works as a post-Adventure one.
Now, if you’ll look at all the Japanese SEGASonic material pre-Uekawa, there’s actually a big variety of shapes, so IMHO often half of the work is done if you draw the character as a 1920’s rubberhose cartoon instead of a 1980’s Disney Sunday Afternoon cartoon, as Sonic, particularly classic, is just that- rubberhose. From there, a couple more quick changes (as has been controversially shown with Sally recently, girls have clothes and boys don’t, everyone gets gloves and shoes, mechanical designs go the other way and instead of being simplified into rubberhose have to take inspiration from 80’s anime) goesa long way.
So long story short, I honestly can’t think of a design where a simple change in trace and proportions doesn’t already change nearly everything needed to make them look SEGASonic without losing the original design, and if changing clothes is all required for the character to lose everything that defined them, then they were extremely generic in the first place.
drawing segasonic Dulcy the dragon while listening to Wu-Tang is hilarious
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